Add this script to gameobjects to exclude them from the tunnelling effect.
Enabling/disabling this script will dynamically add/remove it from the mask.
Requires masking to be activated in the effect settings. Requires a Renderer.
Public Attributes | |
bool | autoAddChildren |
If true, all children with a Renderer will also be masked. More... | |
bool Sigtrap.VrTunnellingPro.TunnellingMaskObject.autoAddChildren |
If true, all children with a Renderer will also be masked.