Preset for TunnellingMobile.
Apply using TunnellingMobile.ApplyPreset.
Create and modify via Unity editor.
Properties | |
bool | drawSkybox [get] |
bool | overrideDrawSkybox [get] |
bool | drawBeforeTransparent [get] |
bool | overrideDrawBeforeTransparent [get] |
bool | useMask [get] |
bool | overrideUseMask [get] |
int | stencilReference [get] |
bool | overrideStencilReference [get] |
int | stencilMask [get] |
bool | overrideStencilMask [get] |
int | stencilBias [get] |
bool | overrideStencilBias [get] |
Properties inherited from Sigtrap.VrTunnellingPro.TunnellingPresetBase | |
float | effectCoverage [get] |
bool | overrideEffectCoverage [get] |
Color | effectColor [get] |
bool | overrideEffectColor [get] |
float | effectFeather [get] |
bool | overrideEffectFeather [get] |
bool | applyColorToBackground [get] |
bool | overrideApplyColorToBackground [get] |
Cubemap | skybox [get] |
bool | overrideSkybox [get] |
MotionSettings | angularVelocity [get] |
bool | overrideAngularVelocity [get] |
MotionSettings | acceleration [get] |
bool | overrideAcceleration [get] |
MotionSettings | velocity [get] |
bool | overrideVelocity [get] |
bool | useCounterMotion [get] |
bool | overrideUseCounterMotion [get] |
float | counterRotationStrength [get] |
bool | overrideCounterRotationStrength [get] |
Vector3 | counterRotationPerAxis [get] |
bool | overrideCounterRotationPerAxis [get] |
bool | useArtificialTilt [get] |
bool | overrideUseArtificialTilt [get] |
int | framerateDivision [get] |
bool | overrideFramerateDivision [get] |
bool | divideTranslation [get] |
bool | overrideDivideTranslation [get] |
bool | divideRotation [get] |
bool | overrideDividerotation [get] |
TunnellingBase.ForceVignetteMode | forceVignetteMode [get] |
bool | overrideForceVignetteMode [get] |
float | forceVignetteValue [get] |
bool | overrideForceVignetteValue [get] |