VR Tunnelling Pro
Plug-and-Play VR Comfort
Sigtrap.VrTunnellingPro.TunnellingPreset Class Reference

Description

Preset for Tunnelling and TunnellingOpaque.
Apply using Tunnelling.ApplyPreset.
Create and modify via Unity editor.

Inheritance diagram for Sigtrap.VrTunnellingPro.TunnellingPreset:
Sigtrap.VrTunnellingPro.TunnellingPresetBase

Properties

float effectOverlay [get]
 
bool overrideEffectOverlay [get]
 
TunnellingBase.BackgroundMode backgroundMode [get]
 
bool overrideBackgroundMode [get]
 
int cageDownsample [get]
 
bool overrideCageDownsample [get]
 
TunnellingBase.MSAA cageAntiAliasing [get]
 
bool overrideCageAntiAliasing [get]
 
bool cageUpdateEveryFrame [get]
 
bool overrideCageUpdateEveryFrame [get]
 
float cageFogDensity [get]
 
bool overrideCageFogDensity [get]
 
float cageFogPower [get]
 
bool overrideCageFogPower [get]
 
float cageFogBlend [get]
 
bool overrideCageFogBlend [get]
 
TunnellingBase.MaskMode maskMode [get]
 
bool overrideMaskMode [get]
 
int blurDownsample [get]
 
bool overrideBlurDownsample [get]
 
float blurDistance [get]
 
bool overrideBlurDistance [get]
 
int blurPasses [get]
 
bool overrideBlurPasses [get]
 
TunnellingImageBase.BlurKernel blurSamples [get]
 
bool overrideBlurSamples [get]
 
TunnellingImageBase.CounterVelocityMode counterVelocityMode [get]
 
bool overrideCounterVelocityMode [get]
 
float counterVelocityResetDistance [get]
 
bool overrideCounterVelocityResetDistance [get]
 
float counterVelocityResetTime [get]
 
bool overrideCounterVelocityResetTime [get]
 
float counterVelocityStrength [get]
 
bool overrideCounterVelocityStrength [get]
 
Vector3 counterVelocityPerAxis [get]
 
bool overrideCounterVelocityPerAxis [get]
 
bool irisZRejection [get]
 
bool overrideIrisZRejection [get]
 
- Properties inherited from Sigtrap.VrTunnellingPro.TunnellingPresetBase
float effectCoverage [get]
 
bool overrideEffectCoverage [get]
 
Color effectColor [get]
 
bool overrideEffectColor [get]
 
float effectFeather [get]
 
bool overrideEffectFeather [get]
 
bool applyColorToBackground [get]
 
bool overrideApplyColorToBackground [get]
 
Cubemap skybox [get]
 
bool overrideSkybox [get]
 
MotionSettings angularVelocity [get]
 
bool overrideAngularVelocity [get]
 
MotionSettings acceleration [get]
 
bool overrideAcceleration [get]
 
MotionSettings velocity [get]
 
bool overrideVelocity [get]
 
bool useCounterMotion [get]
 
bool overrideUseCounterMotion [get]
 
float counterRotationStrength [get]
 
bool overrideCounterRotationStrength [get]
 
Vector3 counterRotationPerAxis [get]
 
bool overrideCounterRotationPerAxis [get]
 
bool useArtificialTilt [get]
 
bool overrideUseArtificialTilt [get]
 
int framerateDivision [get]
 
bool overrideFramerateDivision [get]
 
bool divideTranslation [get]
 
bool overrideDivideTranslation [get]
 
bool divideRotation [get]
 
bool overrideDividerotation [get]
 
TunnellingBase.ForceVignetteMode forceVignetteMode [get]
 
bool overrideForceVignetteMode [get]
 
float forceVignetteValue [get]
 
bool overrideForceVignetteValue [get]
 

The documentation for this class was generated from the following file: